In the case of power-ups, controls are based around touch gestures, which are great fun. Whenever a new gameplay element is introduced (plant food or power-ups, for example) you play through an interactive tutorial to get used to the controls. A tutorial level is available to walk you through the basics, but luckily you can skip this if you don't want to go through it. Zombies 2 without having to relearn how it works. Zombies should be able to pick up and play Plants vs. Obliterating the undeadĪnyone who played the first Plants vs. There's plenty of variety among the behavior of the zombies, so you'll need to learn the best way to deal with each one. mummified zombies for the Ancient Egypt level, and pirate zombies for the Pirate's Booty level). Zombies 2 is that there are specific zombies for each level (e.g. On the zombie front, the undead are as mean and moody as ever.
It's a fun twist on the gameplay, though each power-up will cost you a lot of coins, so be sparing with them! These are always available at the bottom of the screen for when times get tough, allowing you to obliterate zombies by pinching them to death, throwing them off the screen, or electrocuting them. Plant food is available by shooting specific zombies or by purchasing with game coins. For example, pea shooters will fire like machine guns, cabbages will go off like bombs and, handily, sunflowers will spit out lots of suns when you add plant food to them. The first is the availability of plant food, which you can give to a particular plant to beef up it's impact for a few seconds. Zombies 2, there are a couple of new additions to help in your zombie-crushing arsenal. Zombies 2 to look out for, such as iceberg lettuces that freeze zombies, Bonk Choy that punches zombies, and Bloomerangm which fires petals at the enemy.Īlthough planting is at the heart of the gameplay in Plants vs. However, there are a few new types of plant in Plants vs. Zombies 2 will be recognizable to you if you've played the first version (pea shooters, cabbage throwers, exploding potatoes are some of the old favorites included in this sequel). Sunflowers provide sun, which is the currency you need to use plants. You have a collection of plants at your disposal which you need to use to prevent the zombies reaching your house. Zombies 2 is more or less exactly the same as the previous version. In order to unlock each world you need to collect stars by achieving objectives. You have the opportunity to unlock new levels within each world by grinding for in-game currency, a process that can be speed up with in-app purchases. Despite all of this, PvZ 2 is a solid game, and if you ignore all of the microtransactions and the terrible leveling system, you might have a pleasant time online here on are several levels within each world, which you play through in order. Power-ups, on the other hand, are perfectly acceptable. Plant food is executed effectively, but I believe it should have been nerfed a little more. It makes plants ridiculously strong, and the game becomes substantially easier to play as a result. The leveling system is only in place because of the availability of funds. The difficulty in these environments is so high that you are forced to either grind, use power-ups, or purchase premium plants that are overpowering to the point of being unplayable. In contrast, planets are simply unfair this is the moment in the game that it transitions from somewhat frustrating to unplayable and p2w. The worlds are quite fantastic and are a lot of fun although some were a little frustrating, they were still passable.
The continuous difficulty spikes in the adventure mode are the most frustrating aspect of the game. So, theoretically, this should be a perfect 10/10 game. There are likewise boss fights in the game, which PvZ 1 lacked severely, and even though most of them are copy-pasted from one another, they are quite enjoyable. Furthermore, the game presents many fresh situations that make playing the game feel less monotonous. The gameplay is mostly identified as the original game, with a few additions such as winning requirements, which demand you to perform things such as safeguard plants or produce a certain amount of sunlight, both of which are entertaining.